Tuesday, May 6, 2003

Fudge: Averaging Attributes

I've been thinking a lot about averaging attributes and skills - it was brought up on the Fudge list some time ago, but some people objected due to the equal weight attributes and skills are given. So he came up with this chart which averages the attribute and the skill twice - look up your attribute value, and cross-reference it with your skill value to find the actual level you will be rolling with:

SKILL
 
 
Abysmal
Terrible
Poor
Mediocre
Fair
Good
Great
Superb
Legendary
A
Legendary
Poor
Mediocre
Fair
Fair
Good
Great
Great
Superb
Legendary
T
Superb
Poor
Mediocre
Mediocre
Fair
Good
Good
Great
Superb
Superb
T
Great
Poor
Poor
Mediocre
Fair
Fair
Good
Great
Great
Superb
R
Good
Terrible
Poor
Mediocre
Mediocre
Fair
Good
Good
Great
Superb
I
Fair
Terrible
Poor
Poor
Mediocre
Fair
Fair
Good
Great
Great
B
Mediocre
Terrible
Terrible
Poor
Mediocre
Mediocre
Fair
Good
Good
Great
U
Poor
Abysmal
Terrible
Poor
Poor
Mediocre
Fair
Fair
Good
Great
T
Terrible
Abysmal
Terrible
Terrible
Poor
Mediocre
Mediocre
Fair
Good
Good
E
Abysmal
Abysmal
Abysmal
Terrible
Poor
Poor
Mediocre
Fair
Fair
Good

If the GM wants a player to schmooze a contact, he can call for a Charisma+Fast Talk roll. Or an attack can be based on Strength+Sword or Dexterity+Sword, depending on where the character's strengths (no pun intended) lie - they either bash the opponent into oblivion, or search for the "Achilles heel", so to speak.

Designation of Open Game Content: the text of this post is designated Open Game Content as outlined in section 1(d) of the Open Game License.