Thursday, April 8, 2010

Swords & Wizardry: A Magical Crossbreed

This post is designated Open Game Content as outlined in section 1(d) of the Open Game License.

Orf
Armor Class: 6 [13]
Hit Dice: 1+1
Attacks: fist (1d3) or weapon (1d6)
Special: None
Move: 12
HDE/XP: 1/15

A truly perverse magical crossbreed created by an insane wizard, orfs combine the worst qualities of both dwarves and orcs.  They have short legs, long arms, and an ape-like posture.  Their skin is ashen gray and mottled green, and their hair and beards are stringy, dirty, and tend to be brown in color.  Their pronounced foreheads and outcropping lower jaw complete their primitive appearance.

Most orfs are possessed of only animal-level intelligence, communicating with grunts and growls.  The most promising of them understand basic tool use, although it rarely progresses beyond the realization that smashing things with a club is more effective than smashing things with their fists.  They are curious by nature, however, and will oftentimes attempt to emulate the lifestyles of other races, particularly men.

Orfs are quick to anger and once wounded will lash out in a rage at the source of their pain.  Rarely will an enraged orf back down from an opponent; most orfs so angered will fight until it – or its opponent – is dead.  Luckily, orfs tend to congregate in small, human-like family groups consisting of two or three males (one of whom is dominant and has figured out how to use a simple weapon like a club or axe), a female, and whatever children the group has managed to produce.

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